﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SimulationCore.Net;
using SimulationPresenter.Simulation.Primitive;

namespace SimulationPresenter.Simulation.Helpers.BaseShapes
{
    static internal class ClothShapes
    {
        //#region ICloth Core
        //static private ICloth SimpleGrid(this ICloth cloth, int height, int width)
        //{
        //    cloth.Grid = SimulationProvider.VertexGrid.CreateGrid(height, width);

        //    return cloth;
        //} 
        //#endregion

        //#region Metal Cloth port
        //static internal MetalCloth SimpleGrid(this MetalCloth cloth, int height, int width)
        //{
        //    return (cloth as ICloth).SimpleGrid(height, width) as MetalCloth;
        //} 
        //#endregion
    }
}
